Shangri-La - Outside the temple next to a pillar by the MPL or on the bridge on the side of the mud pit (spawns randomly, switch with Speed Cola).Romero whether or not the player has finished the easter egg. Can also be obtained from a Random Perk Bottle by killing George A. Call of the Dead - In the hull of the ship, nearby one of the Pack-a-Punch's many spawn locations.Can also be obtained from a Random Perk Bottle by finishing a Space Monkey round without having them attack the Perk Machines. Ascension - Down the second staircase after buying the door that leads to the MPL room."Five" - Downstairs in the war room, next to the door that leads to the Pack-a-Punch Machine room.Kino der Toten - In the theater on the left side through the main doors, next to the Bowie Knife.Der Riese - In a small hallway to the left of the staircase when going towards the Power Switch from the animal testing area, near the Bouncing Betties.Shi No Numa - It will spawn randomly, just like all of the other Perk-A-Cola machines, in one of the huts that is opened.Verrückt - In the starting room next to the book shelf (German side).A single zombie will never be able to kill the player on these maps, as the zombie will not be able to hit quickly enough to overcome the health regeneration rate. A player can be attacked by a single, or even multiple zombies well over the usual limit and will not die as long as they do not get hit too many times at once. This unique system allows the player to survive far more more hits than the normal four (or five, as seen in some versions of Zombies). Instead of the typical system as is used today of increasing the player's health to 250 points, the player's health regeneration rate is massively boosted, with the duration from damage to full health reduced significantly, and the rate at which health is regenerated boosted. Unique to the original World at War versions of Verrückt and Shi No Numa, Juggernog functioned differently on those two maps. At Tier 4 the player's armor durability is increased by 25%, and at Tier 5 the player is not downed on a lethal hit but instead has their armor depleted and health reduced to 1. Tier 2 increases the amount of Armor that Armor Plates replenish by 25% and Tier 3 increases health by 100 points. The Tier 1 upgrade reducing the duration of status effects, such as the toxin damage caused by Plaguehounds, by 50%. At its base tier, it increases hitpoints by 50 points. Because of this, when using this guide, subtract one hit from all the values listed above to get the proper damage values for World at War, Black Ops 1 and Black Ops 2.Ĭall of Duty: Black Ops Cold War introduces an upgrade system for the perks. In games prior to Black Ops 3, the player could survive a single hit from a normal zombie, and go down on the second hit. In games past that, the player can survive two normal hits and go down on the third. As a side note, all of the damage values listed above are listing post-Black Ops III health values. (Black Ops 2 only)Īs it increases player health, it's generally one of the most used perks and players often prioritize getting this perk first, particularly as players get to higher rounds as zombies start to increase in both strength and numbers. Cerberus - Twenty-nine hits, going down on the thirtieth.Brutus/ Panzersoldat/ Margwa/ Thrashers - Two hits, going down on the third.Avogadro - Three hits, going down on the fourth.Romero - Two hits, going down on the third. (Four hits, going down on the fifth pre-BO3) Hellhounds - Five hits, going down on the sixth.Jumping Jacks - Six hits, going down on the seventh.(Two hits, going down on the fifth pre-BO3) Zombies - Four hits, going down on the fifth.This increases the amount of damage the player can take from opponents as follows: Once it's purchased, it'll increase the player's health from 100 points to 250. It can also be obtained from a few other methods, such as a Random Perk Bottle power-up, the Der Wunderfizz machine on maps where that machine is available and it can also be obtained from certain GobbleGum's in Black Ops III. ![]() Juggernog can be bought from it's vending machine during a zombies game and costs 2500 points for the player to purchase. Juggernog's vending machine was based on classic soft drink vending machines, with Juggernog resembling an old Coca-Cola machine. It was one of the original four Perk-a-Cola's introduced into the Zombies game mode. First introduced in Verrückt in Call of Duty: World at War, and is based on the Juggernaut perk from Call of Duty: World at War's multiplayer game.
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